| .. | |
|---|
| support |
| types |
| B2Body | |
| B2BodyType | |
| B2World | |
| B2d | |
| Buffer | |
| BufferStreamDeclaration | |
| BufferStreamType | |
| Camera | |
| CameraMessageSetCamera | |
| CameraMessages | |
| CameraOrthoMode | |
| CameraProperties | |
| CollectionFactory | |
| CollectionFactoryStatus | |
| CollectionProxy | - Messages for controlling and interacting with collection proxies
which are used to dynamically load collections into the runtime.
See CollectionProxyMessages for related messages. |
| CollectionProxyMessageSetTimeStep | |
| CollectionProxyMessages | |
| CollectionProxyResult | |
| CollectionProxySetCollectionResult | |
| Crash | |
| CrashHandle | |
| CrashSysField | |
| CreateTextureAsyncResult | |
| CreateTextureRequestId | |
| ErrorHandlerCallback | |
| Factory | |
| FactoryStatus | |
| Font | |
| FontRequestId | The ID for a font async request (add/remove glyphs). |
| GetSysInfoOptions | |
| Go | - Functions, core hooks, messages and constants for manipulation of
game objects. The "go" namespace is accessible from game object script
files.
See GoProperties for related properties.
See GoMessages for related messages. |
| GoAnimatedProperty | |
| GoEasing | |
| GoMessageSetParent | |
| GoMessages | |
| GoPlayback | |
| GoProperties | |
| GoProperty | |
| Graphics | - Graphics functions and constants.
Note: Graphics-related constants are exposed here. Existing constants under
the render and resource modules may still be present but are deprecated in
favor of using this module. |
| GraphicsBlendFactor | |
| GraphicsBufferType | |
| GraphicsCompareFunc | |
| GraphicsFaceType | |
| GraphicsState | |
| GraphicsStencilOp | |
| GraphicsTextureFilter | |
| GraphicsTextureFormat | |
| GraphicsTextureType | |
| GraphicsTextureWrap | |
| Gui | - GUI core hooks, functions, messages, properties and constants for
creation and manipulation of GUI nodes. The "gui" namespace is
accessible only from gui scripts.
See GuiMessages for related messages. |
| GuiAdjustMode | - Enumeration of possible adjust modes of a gui node.
Adjust mode defines how the node will adjust itself
to a screen resolution which differs from the project settings. |
| GuiAnchor | |
| GuiAnimateProperty | |
| GuiBlendMode | - Enumeration of possible blend modes of a gui node.
Blend mode defines how the node will be blended with the background. |
| GuiClippingMode | |
| GuiEasing | |
| GuiKeyboardType | |
| GuiMessageLayoutChanged | |
| GuiMessages | |
| GuiNewTextureResult | |
| GuiNewTextureResultCode | |
| GuiNode | |
| GuiNodeProperties | |
| GuiNodeType | |
| GuiNodeTypeResult | |
| GuiPieBounds | |
| GuiPivot | |
| GuiPlayFlipbookProperties | |
| GuiPlaySpineProperties | |
| GuiPlayback | |
| GuiSizeMode | |
| Html5 | - HTML5 platform specific functions.
(The following functions are only available on HTML5 builds, the Html5 methods will not be available on other platforms.) |
| Http | |
| HttpOptions | |
| HttpResponse | |
| Image | |
| ImageLoadOptions | |
| ImageLoadResult | |
| ImageType | |
| Json | |
| JsonEncodingOptions | |
| Label | - Functions to manipulate a label component.
See LabelProperties for related properties. |
| LabelProperties | |
| LabelTextMetrics | |
| LiveUpdate | |
| LiveUpdateManifestReference | |
| LiveUpdateStatus | |
| LiveUpdateStoreArchiveOptions | |
| LoadBufferAsyncCallback | Parameters: |
| LoadBufferStatus | |
| Model | - Functions and messages for interacting with model components.
See ModelProperties for related properties.
See ModelMessages for related messages. |
| ModelAabb | |
| ModelMessageModelAnimationDone | |
| ModelMessages | |
| ModelPlayAnimProperties | |
| ModelProperties | |
| Msg | |
| ParticleFxStopOptions | |
| Particlefx | |
| ParticlefxEmitterState | |
| Physics | - Functions and messages for collision object physics interaction
with other objects (collisions and ray-casting) and control of
physical behaviors.
See PhysicsProperties for related properties.
See PhysicsMessages for related messages. |
| PhysicsFixedJoint | |
| PhysicsHingeJoint | |
| PhysicsJointType | |
| PhysicsMessageApplyForce | |
| PhysicsMessageCollisionResponse | |
| PhysicsMessageContactPointResponse | |
| PhysicsMessageRayCastMissed | |
| PhysicsMessageRayCastResponse | |
| PhysicsMessageTriggerResponse | |
| PhysicsMessageVelocityResponse | |
| PhysicsMessages | |
| PhysicsProperties | |
| PhysicsRaycastOptions | |
| PhysicsSliderJoint | |
| PhysicsSpringJoint | |
| Profiler | - Functions for getting profiling data in runtime.
More detailed profiling and debugging information available in the manuals.
|
| ProfilerMode | |
| ProfilerViewMode | |
| ProfilerViewRecordedFrame | |
| Render | - Rendering functions, messages and constants. The "render" namespace is
accessible only from render scripts.
See RenderMessages for related messages. |
| RenderBlendFactor | |
| RenderBufferType | |
| RenderClearBuffers | |
| RenderCompareFunc | |
| RenderComputeOptions | |
| RenderConstantBuffer | - Rendering constant buffer.
The buffer's constant elements can be indexed like an ordinary Lua table,
but you can't iterate over them with pairs() or ipairs(). |
| RenderContextEvent | |
| RenderCullFaceType | |
| RenderDebugDrawOptions | |
| RenderDrawFrustumPlanes | |
| RenderDrawOptions | |
| RenderFilter | |
| RenderFormat | |
| RenderMessageClearColor | |
| RenderMessageDrawDebugText | |
| RenderMessageDrawLine | |
| RenderMessageDrawText | |
| RenderMessageResize | |
| RenderMessageSetViewProjection | |
| RenderMessageUseFixedFitProjection | |
| RenderMessageUseFixedProjection | |
| RenderMessageUseStretchProjection | |
| RenderMessageWindowResized | |
| RenderMessages | |
| RenderPredicate | |
| RenderSortOrder | |
| RenderState | |
| RenderStencilOp | |
| RenderTarget | |
| RenderTargetFlags | |
| RenderTargetParameters | |
| RenderWrap | |
| Resource | |
| ResourceAtlasAnimationInfo | |
| ResourceAtlasGeometriesInfo | |
| ResourceAtlasInfo | |
| ResourceCreateBufferOptions | |
| ResourceCreateSoundDataOptions | |
| ResourceCreateTextureInfo | |
| ResourceGetTextMetricsOptions | |
| ResourceRenderTargetAttachmentInfo | |
| ResourceRenderTargetBufferType | |
| ResourceRenderTargetInfo | |
| ResourceSetBufferOptions | |
| ResourceSetTextureInfo | |
| ResourceTextMetrics | |
| ResourceTextureCompressionType | |
| ResourceTextureFormat |
Note that the device running your game might not support all of these features, and the constants will only be exposed if it does. |
| ResourceTextureInfo | |
| ResourceTextureType | |
| SetCameraOptions | |
| SetRenderTargetOptions | |
| SetTimeStepMode | |
| Sound | - Functions and messages for controlling sound components and
mixer groups.
See SoundMessages for related messages. |
| SoundLeftRight | |
| SoundMessagePlaySound | |
| SoundMessageSetGain | |
| SoundMessageSoundDone | |
| SoundMessageSoundStopped | |
| SoundMessages | |
| SoundPlayOptions | |
| SoundProperties | |
| SoundStopOptions | |
| Sprite | - Functions, messages and properties used to manipulate sprite components.
See SpriteProperties for related properties.
See SpriteMessages for related messages. |
| SpriteMessageAnimationDone | |
| SpriteMessagePlayAnimation | |
| SpriteMessages | |
| SpritePlayFlipbookProperties | |
| SpriteProperties | |
| Sys | - Functions and messages for using system resources, controlling the engine,
error handling and debugging.
See SysMessages for standard system messages. |
| SysApplicationInfo | |
| SysConnectivity | |
| SysEngineInfo | |
| SysIfaddr | |
| SysMessageExit | |
| SysMessageReboot | |
| SysMessageSetUpdateFrequency | |
| SysMessageSetVsync | |
| SysMessageStartRecord | |
| SysMessages | |
| SysResource | |
| SysSysInfo | |
| Tilemap | |
| TilemapBounds | |
| TilemapTileInfo | |
| Timer | |
| TimerHandle | |
| TimerInfo | |
| Types | |
| Vmath | |
| VmathEulerAngles | |
| Window | |
| WindowDimmingMode | |
| WindowEvent | |
| WindowEventData | |
| WindowSize | |
| Zlib | |