Variables

@:enum@:implread onlyLIVEUPDATE_BUNDLED_RESOURCE_MISMATCH:ResourceLiveUpdateStatus

Mismatch between between expected bundled resources and actual bundled resources. The manifest expects a resource to be in the bundle, but it was not found in the bundle. This is typically the case when a non-excluded resource was modified between publishing the bundle and publishing the manifest.

@:enum@:implread onlyLIVEUPDATE_ENGINE_VERSION_MISMATCH:ResourceLiveUpdateStatus

Mismatch between running engine version and engine versions supported by manifest.

@:enum@:implread onlyLIVEUPDATE_FORMAT_ERROR:ResourceLiveUpdateStatus

Failed to parse manifest data buffer. The manifest was probably produced by a different engine version.

@:enum@:implread onlyLIVEUPDATE_INVALID_RESOURCE:ResourceLiveUpdateStatus

The handled resource is invalid.

@:enum@:implread onlyLIVEUPDATE_SCHEME_MISMATCH:ResourceLiveUpdateStatus

Mismatch between scheme used to load resources. Resources are loaded with a different scheme than from manifest, for example over HTTP or directly from file. This is typically the case when running the game directly from the editor instead of from a bundle.

@:enum@:implread onlyLIVEUPDATE_SIGNATURE_MISMATCH:ResourceLiveUpdateStatus

Mismatch between manifest expected signature and actual signature.

@:enum@:implread onlyLIVEUPDATE_VERSION_MISMATCH:ResourceLiveUpdateStatus

Mismatch between manifest expected version and actual version.