- Resource format used in
ResourceTextureInfo.formatfield.
Note that the device running your game might not support all of these features, and the constants will only be exposed if it does.
On the Haxe side, use the isAvailable() method on the enum to check if a format is supported.
Static variables
Static methods
staticinlineisAvailable(this:Null<Int>):Bool
- Checks if the device running the game supports this format.
Returns:
true if the format is available on the device, otherwise false