Properties related to the Spine
module.
Static variables
staticread onlyanimation:Property<Hash> = new Property<Hash>("animation")
spine animation.
(READ ONLY) The current animation set on the component.
staticread onlycursor:Property<Float> = new Property<Float>("cursor")
The normalized animation cursor.
Please note that spine events may not fire as expected when the cursor is manipulated directly.
staticread onlyplayback_rate:Property<Float> = new Property<Float>("playback_rate")
The animation playback rate. A multiplier to the animation playback rate.
The playback_rate is a non-negative number, a negative value will be clamped to 0.