Messages related to spine components.

Static variables

@:value(new Message<{ var animation_id : Hash; var playback : GoPlayback}>("spine_animation_done"))staticread onlySpineAnimationDone:Message<{playback:GoPlayback, animation_id:Hash}> = new Message<{ var animation_id : Hash; var playback : GoPlayback}>("spine_animation_done")

Reports the completion of a Spine animation.

This message is sent when a Spine animation has finished playing back to the script that started the animation. This message is sent only for animations that play with the following playback modes and no message is sent if the animation is cancelled with Spine.cancel: GoPlayback.PLAYBACK_ONCE_FORWARD GoPlayback.PLAYBACK_ONCE_BACKWARD * GoPlayback.PLAYBACK_ONCE_PINGPONG

@:value(new Message<SpineMessageSpineEvent>("spine_event"))staticread onlySpineEvent:Message<SpineMessageSpineEvent> = new Message<SpineMessageSpineEvent>("spine_event")

Reports an incoming event from the Spine animation.

This message is sent when Spine animation playback fires events. These events has to be defined on the animation track in the Spine animation editor. An event can contain custom values expressed in the fields "integer", "float" and "string".