- Window events, used in
Window.set_listenercallbacks.
Static variables
staticread onlyDeiconified:WindowEvent
- Deiconified window event.
This event is sent to a window event listener when the game window or app screen is restored after being iconified.
staticread onlyFocusGained:WindowEvent
- Focus gained window event.
This event is sent to a window event listener when the game window or app screen has gained focus. This event is also sent at game startup and the engine gives focus to the game.
staticread onlyFocusLost:WindowEvent
- Focus lost window event.
This event is sent to a window event listener when the game window or app screen has lost focus.
staticread onlyIconified:WindowEvent
- Iconify window event.
This event is sent to a window event listener when the game window or app screen is iconified (reduced to an application icon in a toolbar, application tray or similar).
staticread onlyResized:WindowEvent
- Resized window event.
This event is sent to a window event listener when the game window or app screen is resized. The new size is passed along in the data field to the event listener.