Properties related to the Go module.

Static variables

@:value(new Property<Vector3>("euler"))staticread onlyeuler:Property<Vector3> = new Property<Vector3>("euler")

The rotation of the game object expressed in Euler angles. Euler angles are specified in degrees in the interval (-360, 360).

@:value(new Property<Vector3>("position"))staticread onlyposition:Property<Vector3> = new Property<Vector3>("position")

The position of the game object.

@:value(new Property<Quaternion>("rotation"))staticread onlyrotation:Property<Quaternion> = new Property<Quaternion>("rotation")

The rotation of the game object.

@:value(new Property<Float>("scale"))staticread onlyscale:Property<Float> = new Property<Float>("scale")

The uniform scale of the game object.