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abstract GoProperty(Dynamic)
package defold
from BufferResourceReference, TileSourceResourceReference, TextureResourceReference, MaterialResourceReference, FontResourceReference, AtlasResourceReference, Bool, Quaternion, Vector4, Vector3, Url, Hash, Float to BufferResourceReference, TileSourceResourceReference, TextureResourceReference, MaterialResourceReference, FontResourceReference, AtlasResourceReference, Bool, Quaternion, Vector4, Vector3, Url, Hash, Float
import defold.Go
Possible types of a game object property.