Properties related to the Model module.

Static variables

@:value(new Property<Hash>("animation"))staticread onlyanimation:Property<Hash> = new Property<Hash>("animation")

The current animation set on the component.

@:value(new Property<Float>("cursor"))staticread onlycursor:Property<Float> = new Property<Float>("cursor")

The normalized animation cursor.

Please note that model events may not fire as expected when the cursor is manipulated directly.

@:value(new Property<Float>("playback_rate"))staticread onlyplayback_rate:Property<Float> = new Property<Float>("playback_rate")

The animation playback rate. A multiplier to the animation playback rate.

@:value(new Property<Hash>("texture0"))staticread onlytexture0:Property<Hash> = new Property<Hash>("texture0")

(READ ONLY) Returns the texture path hash of the model. Used for getting/setting resource data