Mismatch between between expected bundled resources and actual bundled resources.
The manifest expects a resource to be in the bundle, but it was not found in the bundle.
This is typically the case when a non-excluded resource was modified between publishing the bundle and publishing the manifest.
Mismatch between scheme used to load resources.
Resources are loaded with a different scheme than from manifest, for example over HTTP or directly from file.
This is typically the case when running the game directly from the editor instead of from a bundle.