Resource.get_render_target_info
width:Int
Width of the texture
type:ResourceTextureType
Texture type
@:optionaloptionaltexture:Null<Hash>
The hashed path to the attachment texture resource (only available for resource render targets)
mipmaps:Int
Number of mipmaps of the texture
height:Int
Height of the texture
handle:TextureResourceHandle
The opaque handle to the attachment texture resource
depth:Int
Depth of the texture (1 for 2D / 6 for cube map)
buffer_type:ResourceRenderTargetBufferType
The attachment buffer type