• Properties related to the Gui module.

Static variables

@:value(new Property<Vector4>("color"))staticread onlycolor:Property<Vector4> = new Property<Vector4>("color")

  • The color of the node.

@:value(new Property<Float>("color.w"))staticread onlycolorA:Property<Float> = new Property<Float>("color.w")

  • The alpha component of the node color.

@:value(new Property<Float>("color.z"))staticread onlycolorB:Property<Float> = new Property<Float>("color.z")

  • The blue component of the node color.

@:value(new Property<Float>("color.y"))staticread onlycolorG:Property<Float> = new Property<Float>("color.y")

  • The green component of the node color.

@:value(new Property<Float>("color.x"))staticread onlycolorR:Property<Float> = new Property<Float>("color.x")

  • The red component of the node color.

@:value(new Property<Vector3>("euler"))staticread onlyeuler:Property<Vector3> = new Property<Vector3>("euler")

  • The euler rotation of the node.

@:value(new Property<Float>("euler.x"))staticread onlyeulerX:Property<Float> = new Property<Float>("euler.x")

  • The euler rotation of the node around the x-axis.

@:value(new Property<Float>("euler.y"))staticread onlyeulerY:Property<Float> = new Property<Float>("euler.y")

  • The euler rotation of the node around the y-axis.

@:value(new Property<Float>("euler.z"))staticread onlyeulerZ:Property<Float> = new Property<Float>("euler.z")

  • The euler rotation of the node around the z-axis.

@:value(new Property<Float>("fill_angle"))staticread onlyfill_angle:Property<Float> = new Property<Float>("fill_angle")

  • The fill angle for pie nodes.

@:value(new Property<Float>("inner_radius"))staticread onlyinner_radius:Property<Float> = new Property<Float>("inner_radius")

  • The inner radius for pie nodes.

@:value(new Property<Float>("leading"))staticread onlyleading:Property<Float> = new Property<Float>("leading")

  • The leading for text nodes.

@:value(new Property<Vector4>("outline"))staticread onlyoutline:Property<Vector4> = new Property<Vector4>("outline")

  • The outline color of the node.

@:value(new Property<Vector3>("position"))staticread onlyposition:Property<Vector3> = new Property<Vector3>("position")

  • The position of the node.

@:value(new Property<Float>("position.x"))staticread onlypositionX:Property<Float> = new Property<Float>("position.x")

  • The position of the node on the x-axis.

@:value(new Property<Float>("position.y"))staticread onlypositionY:Property<Float> = new Property<Float>("position.y")

  • The position of the node on the y-axis.

@:value(new Property<Float>("position.z"))staticread onlypositionZ:Property<Float> = new Property<Float>("position.z")

  • The position of the node on the z-axis.

@:value(new Property<Vector3>("rotation"))staticread onlyrotation:Property<Vector3> = new Property<Vector3>("rotation")

  • The rotation of the node.

@:value(new Property<Float>("rotation.x"))staticread onlyrotationX:Property<Float> = new Property<Float>("rotation.x")

  • The rotation of the node around the x-axis.

@:value(new Property<Float>("rotation.y"))staticread onlyrotationY:Property<Float> = new Property<Float>("rotation.y")

  • The rotation of the node around the y-axis.

@:value(new Property<Float>("rotation.z"))staticread onlyrotationZ:Property<Float> = new Property<Float>("rotation.z")

  • The rotation of the node around the z-axis.

@:value(new Property<Vector3>("scale"))staticread onlyscale:Property<Vector3> = new Property<Vector3>("scale")

  • The scale of the node.

@:value(new Property<Float>("scale.x"))staticread onlyscaleX:Property<Float> = new Property<Float>("scale.x")

  • The scale of the node on the x-axis.

@:value(new Property<Float>("scale.y"))staticread onlyscaleY:Property<Float> = new Property<Float>("scale.y")

  • The scale of the node on the y-axis.

@:value(new Property<Float>("scale.z"))staticread onlyscaleZ:Property<Float> = new Property<Float>("scale.z")

  • The scale of the node on the z-axis.

@:value(new Property<Vector4>("shadow"))staticread onlyshadow:Property<Vector4> = new Property<Vector4>("shadow")

  • The shadow color of the node.

@:value(new Property<Vector3>("size"))staticread onlysize:Property<Vector3> = new Property<Vector3>("size")

  • The size of the node.

@:value(new Property<Float>("size.x"))staticread onlysizeX:Property<Float> = new Property<Float>("size.x")

  • The width of the node.

@:value(new Property<Float>("size.y"))staticread onlysizeY:Property<Float> = new Property<Float>("size.y")

  • The height of the node.

@:value(new Property<Float>("size.z"))staticread onlysizeZ:Property<Float> = new Property<Float>("size.z")

  • The depth of the node.

@:value(new Property<Vector4>("slice9"))staticread onlyslice9:Property<Vector4> = new Property<Vector4>("slice9")

  • The slice9 values for nodes using slice-9 texturing.

@:value(new Property<Float>("tracking"))staticread onlytracking:Property<Float> = new Property<Float>("tracking")

  • The tracking for text nodes.